Uneekor Eye Mini Space Requirements - How Much Space Do You Need? [Home Golf Simulator Guide - Full Indoor/Outdoor Specs]
Before investing in the Uneekor Eye Mini, make sure your space can handle it. Here’s exactly how much room you need for this camera-based launch monitor.
Space is the single most important factor when planning an indoor simulator setup. Golfers often focus on cost first, but if your room dimensions don’t work for your chosen launch monitor, no amount of money spent will resolve the problem.
That’s why we’re breaking down exactly how much space you’ll need to use one of the most popular and successful launch monitors of the year, the Uneekor Eye Mini, as an indoor golf simulator.
Along the way, we’ll talk about the benefits and tradeoffs of a side-mounted, camera-based launch monitor compared to radar units, and we’ll give you a clear verdict on whether the Eye Mini makes sense for your space.
So let’s measure things out and see what it will take to get the Eye Mini working in your sim studio.
How Much Space Do You Need for a Uneekor Eye Mini Golf Simulator?
The Uneekor Eye Mini is a photometric (camera-based) launch monitor that sets up to the side of the golf ball. That placement makes it far more forgiving on room depth than a radar-based device like the Full Swing KIT, FlightScope Mevo Gen2, or Rapsodo MLM2PRO, all of which need to sit behind the ball and have plenty of flight distance in front of the ball to track spin and trajectory.
Because the Eye Mini records its data at the moment of impact, using its dual cameras to capture the contact, you really only need enough space to swing comfortably and to let the ball travel from clubface to screen or net without bouncing back at you.
Here are our recommended minimum room dimensions for using the Uneekor Eye Mini indoors:
- 10 feet wide
- 10 feet deep
- 9 feet tall
Note, requirements are going to vary depending on individual factors. You may be able to get away with less, but the safest way to be sure is to swing your driver — your longest club — in the intended space. If you can swing freely without fear of clipping walls or ceilings, you’re probably good to go.
Not every indoor golfer has enough space to swing their longest clubs. That’s completely fine. You can still have a ton of fun and get a lot better even if you’re limited to just irons.
So test your space with slow-motion swings to see what’s realistic. Remember to factor in the mental stress of cutting it too close. Even if it measures out on paper, you need to be mentally free enough to make a full swing without any fear of interference.
One important note: If you’re planning to invest in a larger premium enclosure (12 or 13 feet wide), which many golfers choose when buying a simulator package, you may want more width to fully enjoy the bigger impact screen and projected image.
As for ceiling height, 9 feet is a good benchmark, but taller golfers or those with long, upright swings may require higher clearance. Again, always test with slow, full swings before committing.
The Tradeoff of the Space-Saving Uneekor Eye Mini Golf Simulator
The biggest downside of a camera-based, side-mounted launch monitor like the Eye Mini is that right- and left-handed players can’t share the setup simultaneously without moving the unit.
With radar-based devices that sit behind the golfer and ball, you can switch from a righty to a lefty with no adjustments. The monitor stays put, and both players hit without interruption.
But with a device like the Eye Mini, the ball needs to be positioned between the golfer and the monitor. That means if a right-handed player hits first, and then a left-handed friend wants to hit, you’ll need to physically move the Eye Mini to the other side of the hitting zone and realign it.
For solo practice, or for simulator play where everyone is the same handedness, this isn’t an issue. But for families where both right- and left-handed golfers will be playing together often, the Uneekor Eye Mini probably isn’t the right launch monitor.
In almost every case, this issue isn’t a dealbreaker. But it’s something to factor into your decision.
Is the Uneekor Eye Mini a Good Indoor Golf Simulator Option?
So now that you know the Eye Mini requires about 10 feet wide, 10 feet deep, and 9 feet tall, let’s consider whether it’s a good fit for your simulator studio.
From a space perspective, the Eye Mini is one of the best options in its class. It offers the same room-size efficiency as competitors like the GC3 and SkyTrak+, making it far more accessible for golfers without a deep basement or oversized garage.
From a features perspective, Uneekor has built a very compelling product:
- Dual high-speed cameras capture 19 ball and club data points, including putting data.
- E-ink display shows 10 key metrics right on the device, so you don’t need to rely on a tablet or PC during practice.
- View software is an excellent training platform, complete with dispersion charts, impact video replays, and session reports.
- Refine/Refine+ add sim courses but remain a bit behind the leaders in graphics quality.
- GameDay, Uneekor’s new flagship simulator software, finally brings high-end 4K graphics and well-known courses to Uneekor’s ecosystem.
- Third-party compatibility with GSPro, E6, and TGC 2019 gives you even more flexibility in software choices.
There are a few tradeoffs:
- The Eye Mini is large and heavy compared to compact competitors. At nearly 8 pounds and with a tall footprint, it’s less “grab-and-go” portable.
- Club data accuracy is generally strong but showed some inconsistencies in testing, especially with shorter clubs.
- You’ll want to budget for a subscription if you plan to use Refine+ or GameDay. The Ultimate package, which most golfers will want for full functionality, runs $599 per year after a 3-month trial.
About PlayBetter Golf Reviewer Marc Sheforgen
Marc Sheforgen is a golf writer whose passion for the game far exceeds his ability to play it well. Marc covers all things golf, from product reviews and equipment recommendations to event coverage and tournament analysis. When he’s not playing, watching, or writing about golf, he enjoys traveling (often golf-related), youth sports coaching, volunteering, and record collecting.